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Faction Files: Ultramarines — Lore of the Sons of Guilliman
The poster boys of the Imperium, laid bare. From Guilliman and the Codex Astartes to the return of a Primarch,...
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Codex: Orks leads the 11th Edition charge — pre-orders open Saturday 22 August
Codex: Orks is the first codex of Warhammer 40,000 11th Edition, and it arrives with a new Warboss, Mek, Boyz,...
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Citadel Paint Types Explained: A Guide to Warhammer Colour
Base, Layer, Shade, Contrast, Dry and Technical — every Citadel (Warhammer Colour) paint type explained, plus the exact order to...
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Faction Files: Death Guard — Lore of the Plague God's Chosen
Dossier No. 016 opens the weeping folder on the Death Guard: Mortarion's plague-blessed sons of Nurgle, why rot is a...
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Faction Files: Thousand Sons — Lore of the Crimson King
The sorcerer-legion who traded flesh for knowledge. Meet Magnus the Red, the tragic Rubric of Ahriman, and why the Thousand...
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Death Guard: Army Analysis
The Death Guard are Warhammer 40,000's masters of attrition: Nurgle-worshipping Chaos Space Marines who trade speed for sheer, disgusting durability...
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Topps Premier League 2026/27: The Cards That Are Actually Worth Money
Which Topps Premier League 2026/27 cards are genuinely valuable? The full numbered parallel ladder from /499 down to the Foilfractor...
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Topps Premier League 2026/27: Which Format Should You Actually Buy?
Packets, eco packs, tins, multipacks, boxes or hobby? An honest, maths-first breakdown of every Topps Flagship Premier League 2026/27 format...
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Faction Files: Orks — Lore of the Green Tide
Faction Files No. 005 cracks open the Orks: an engineered war-race that wins by believing it will. Where the green...
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