Citadel Technical paints are special-effect tools for when you want minis to look real—blood, slime, rust, glow, dirt, and textured bases. They’re designed to add quick, dramatic finishing touches that normal paints can’t replicate. Use them last to dial up the story: messy, weathered, glowing, or downright disgusting (in the best way).
Frequently Asked Question
Technical paints are for special effects—textures, gore, slime, rust, glow effects, and basing finishes that standard paints aren’t designed to do.
Usually near the end, after your main colours are done. Effects and basing are easier (and cleaner) once the model is mostly finished.
Most of the time, no. Many are formulated to be used as-is (especially texture and crackle paints). If you need more control, use the right medium rather than lots of water.
Apply them with an older brush or a sculpting tool, don’t overwork them, and let them dry fully. Thicker application generally means a stronger texture/crackle effect.
Yes. Once dry, you can shade, drybrush, or highlight textures, and you can tidy around gore/slime/glow effects to make them look sharper and more intentional.
