Orks are green hooligans powered by enthusiasm and terrible engineering. They’re loud, funny, and surprisingly tactical: behind the memes is an army that wins by pressure, bodies, and momentum.
What this faction is about
A brutal xenos horde of fighters, speed freaks, and stompy machines. Orks can be built as a classic swarm, a ramshackle vehicle rush, or a mix of both.
Tabletop playstyle
Get stuck in and control the board with numbers and threats. Orks like trading: you throw units forward, force your opponent to deal with them, and then hit harder with the next wave.
Strengths
· Strong board presence and pressure through bodies.
· Excellent melee themes and fun, swingy moments.
· Highly creative hobby potential: kitbash heaven.
Watch-outs
· Orks can be fragile individually; they win by volume and tempo.
· Large armies take longer to paint and move.
· Discipline matters: ‘WAAAGH’ is not a substitute for a plan.
Collecting and painting
Orks are forgiving to paint: rough textures, weathering, and mismatched armour plates all fit. You can batch paint skin quickly and use contrast paints to get a tabletop-ready horde fast.
Great first buys
· A big core unit of infantry for objectives and board control.
· A fast unit (bikes/buggies style) for flanks and scoring.
· A hard-hitting melee unit as your main hammer.
· Optional: a big stompy centerpiece to make opponents nervous.
Who this army suits
Pick Orks if you want chaotic fun, lots of models, and games where the plan is simple: get closer, hit harder, and laugh when it all goes wrong.

