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Awaiting Stock
Release date: 25 October 2025
10 plastic miniatures — Suboden Khan, an Impulsor, 3 Outriders & 5 Assault Intercessors
299 plastic components in total
Suboden Khan rides in built and ready — plus a new 407-marking Transfer Sheet
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Lightning-fast and gone before you can react — that's the White Scars all over, and Combat Patrol: White Scars puts a proper hit-and-run force on the table in one box. Suboden Khan leads from the front on his grav bike Thunder, backed by a screaming pack of Outriders, a squad of Assault Intercessors and an Impulsor to keep the pressure up. Ideal for anyone who wants their Space Marines running at full throttle from turn one.
What's in the box
Suboden Khan, built with or without his helmet, riding his grav bike Thunder
3 Outrider bikers
5 Assault Intercessors, with an optional Sergeant and a full spread of melee and pistol options
1 Impulsor transport
A White Scars Transfer Sheet with 407 waterslide transfers, including markings for the Spearpoint, Firefist and Eagle Brotherhoods and the Storm Lords successor Chapter
299 plastic components in total
Weapon & wargear options
Assault Intercessors can swap in a heavy bolt pistol, hand flamer, plasma pistol, chainsword, power weapon, power fist or thunder hammer
The Impulsor can be armed with storm bolters, fragstorm grenade launchers, an ironhail heavy stubber, a missile array or a shield dome
A smaller model count than most Combat Patrols means you'll have this force built, based and racing across the table in no time — and the bold white-and-red scheme is a great excuse to get some proper contrast painting in.
Supplied unpainted and unassembled. Glue and paints sold separately — the right Citadel paints will do the scheme justice, and the White Scars range has more to add to the force.
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Frequently Asked Questions
Is this a starter set for a complete beginner?
Not really, and we'd rather say so than take the order. This is an army box — a discounted bundle of models for one faction, supplied as standard multipart kits. There's no game mat, no dice and no introductory rules, and you'll need glue, clippers and paints. If you've never played, start with a proper starter set. If you already play and want this faction, this is the best-value way in.
Yes. These are standard multipart Citadel kits, supplied on sprues, unpainted and unassembled. Plastic glue and a pair of clippers are the minimum, and a hobby knife for cleaning up mould lines is well worth having.
Neither — this box is models and their assembly instructions. Datasheets for these units are available free through Games Workshop's own app, so you can play without buying anything else; a printed codex is for the lore, the detachment rules and the pleasure of owning it.
Yes, meaningfully — that's the entire reason these boxes exist. Games Workshop price them well below the sum of the individual kits, which is why they sell out and why we can't always restock a given faction. If the one you want is gone, buying the kits individually is usually quicker than waiting.
Are White Scars a good army to start with?
Yes, if you like moving fast. White Scars are the biker chapter — Space Marine simplicity with an emphasis on speed and hitting where the enemy isn't. White armour is the one catch: it's less forgiving to paint than it looks.