Airships, lightning trains and noir intrigue — welcome to Eberron. This campaign sourcebook hands players and Dungeon Masters everything they need to adventure in a war-torn world where magic fuels the technology and mystery lurks down every rain-soaked alley. Will Eberron find a prosperous new age, or will the shadow of war fall again?
At a glance
- Campaign sourcebook for fifth edition Dungeons & Dragons
- Introduces the Artificer — the first official class since the Player's Handbook
- A 1st-level starting adventure set in Sharn, the City of Towers
- 16 new race/subrace options, including magical dragonmarks
- A new group patron element — a shared background for the whole party
Why it's a great addition
- A setting unlike anything else in D&D — pulp adventure meets magic-tech
- Ready-to-use maps of train cars, fortresses and fallen colossi
- Venture into the mist-cloaked, corpse-littered Mournland
If your table wants intrigue, invention and a world with real atmosphere, Eberron delivers in spades.
Magic, machines and mystery. A brilliant setting book to sit alongside your core rulebooks.




